Card Gamefi

Cards amplify staking rewards with multipliers, strategy effects, and pack progression.

Cards

When staking MYSTIC, users can enhance their rewards by applying cards to their active slots.
Cards are obtained by opening Standard or Premium card packs. Once played, a card remains active until its durability is fully consumed.

Cards provide two value lanes:

  • Utility: Yield multipliers and gameplay effects
  • Progression: Hours toward free pack rewards

Every card has:

  • A multiplier, for example 0.45x to 5.00x
  • A K value which determines durability
  • Optional special effects, synergies, conversions, gambles, resets, and more
  • A rarity tier

Cards expire only when their durability is depleted, not based on time.


Playing Cards

  • Users have 3 active slots.
  • Users may play up to 10 cards per day.
  • Playing a card activates its multiplier and effects immediately.
  • Cards continue working until durability reaches zero.
  • NFT cards are burned after expiry.
  • Cards cannot be overwritten unless they expire or exhaust durability.
  • Stakers above the minimum threshold can claim one free card every 24 hours.

Daily card play introduces strategy, where timing matters.


Duration and Durability

Duration is how long the card stays active.
Durability is the total bonus yield a card can produce before expiring.

Durability Rules, Whitepaper Accurate

  • Durability is spent only from the bonus portion of yield, not the base DPY.
  • Higher multipliers consume durability faster.
  • Larger stakes consume durability faster.
  • Durability scales with MYSTIC price using the K value formula.
  • Premium packs provide 10 times the durability of standard packs.

Simplified Formula

Durability consumed per day equals the bonus yield contribution.

Example

  • A 2.0x card on 1,000 MYSTIC at 1 percent DPY lasts about 24 hours.
  • The same card on 10,000 MYSTIC may last only a few hours.

This keeps the system balanced across different stake sizes.


Types of Effects

Cards come with one or both effect types.

1. Base Yield Multiplier

Examples:

  • 1.25x
  • 2.11x
  • 5.00x

2. Written Strategic Effects

Strategic effects create synergy, combos, conversions, resets, or gamble mechanics.

Examples from the whitepaper:

  • The Sun: Converts shadow cards to positive multipliers
  • The Moon: Doubles if placed between The Sun and The World
  • The World: Sets all cards to the highest multiplier
  • Death: Removes all shadow cards
  • Judgement: Gamble effect, 2x or 0.5x
  • The Hanged Man: Instantly compounds and resets cooldown
  • Strength: Multiplies all multipliers by 1.3x
  • The Fool: Resets daily card claim cooldown
  • The High Priestess: Redistributes remaining durability across active cards
  • Wheel of Fortune: Gambling spin mechanic

These effects create a deep combinational meta where chain reactions can occur.


Purchasing Packs

  • Standard Pack: 25 USDC
  • Premium Pack: 250 USDC, 10 times durability
  • Each pack contains 5 cards
  • Card rarity odds follow the official rarity distribution
  • Pack 5 has boosted odds for rare, epic, and legendary cards

Revenue Use

  • Pack sales go to the Pack Vault
  • The Pack Vault performs strategic MYSTIC buybacks
  • Purchased MYSTIC is sent to the Treasury
  • Treasury backs long term yield and ecosystem incentives

Packs are always 100 percent RTP in durability when used strategically.


Recycling Mechanics

The old system where users burned 50 USDC value for a reroll is no longer part of the whitepaper.

Current status, whitepaper accurate:

  • There is no recycling mechanic
  • Pack progression and free packs replace that system

If needed for structure:

Recycling Mechanics
No longer active. Replaced by pack progression.


List of Cards Available

Coming soon


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